Why High Schools And Universities Are Finally Embracing Esports
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After years of reluctance, educational institutions across the United States are finally embracing competitive video gaming, commonly referred to as esports. Since 2018, over 8,600 high schools and about 175 colleges and universities have added esports as an extracurricular activity. And the numbers keep growing.
The shift in attitude is credited to two factors — the increasing popularity of esports and the recognition of the potential benefits organized video gaming can offer to students.
Esports popularity
Esports, short for electronic sports, refers to organized competitive gaming where players or teams compete against each other in video games. Esports involve professional players competing at a high level, often in tournaments with significant prize pools. These competitions can take place in various formats. They include individual player vs. player matches, team vs. team matches, or even large-scale events in arenas with live audiences.
The esports industry has experienced significant growth in recent years. Gaming experts estimate that by 2025, esports competitions will draw in 640 million people or about 60 percent more than in 2019. One of the biggest reasons for the popularity is the social component. Fans of popular online games can easily connect to top players in the field through various social media platforms like YouTube and Twitch.
The surge in both player participation and viewership has transformed esports into an immensely profitable endeavor. Analysts project the global esports market to expand from $1.38 billion in 2022 to $1.87 billion by 2025.
Benefits of esports as an extracurricular activity
Helps students succeed in school
Most video gamers do not participate in traditional school sports or clubs. Experts believe that offering esports as an extracurricular activity will help these kids get more involved with the school community. This, in turn, will cause them to be more engaged in the classroom and aspire to pursue higher education.
Fosters inclusivity
Esports are more inclusive than most sports. This is because there are few limitations to playing games online. For example, in traditional sports like soccer, athletes are separated into teams by gender. Also, physically impaired people have to compete separately. In esports, gender, or physical impediment do not matter. The only important thing is the player's skill.
Communication and teamwork
Being part of a team can teach kids how to communicate and collaborate with others. These skills are essential for both personal and professional success.
Decision making
The fast-paced nature of most video games demands quick decision-making from players. This prepares them for high-pressure careers like medicine, where the ability to make instant decisions is often crucial.
Time management
Most schools require students to maintain their academic standings to participate in school teams. This motivates kids to be more organized and manage their time efficiently.
Expands STEM and other career opportunities
Students involved in esports often lean towards STEM-related jobs, which are higher-paying and readily available. The popularity of esports has also created career opportunities within the field. In addition to players, esports teams, both professional and amateur, also need support staff to operate. They include managers, marketing staff, engineers, and much more.
Given all these benefits, it is hardly surprising that schools are increasingly adding esports to their extracurricular activities.
Resources: ceoworld.biz, viewsonic.com, CNN.com
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48 Comments
- elimaster997 monthsTbh I don’t think esports does anything other than socialization.
- fr-its-kady7 monthsI agree, you don't need to know how to play video games when you are older you need to know how to do math and reading!
- goofy5737 monthsYou can calculate how much time is left in the game, and you can read how much health you have left, and how hard you have to hit something which is science, but math is in science.
- footballer227 monthsE-sports must stop. touch grass and play outdoor/real sports. not staring at a screen sport
- smartestalive7 monthsE-sports could be wrong. But I know they're trying to get in with the times. But it could be good or bad for us. Like adding that as an extra curriculum to school kinda takes away from the learning goal
- footballer227 monthsfor real
- soccerfan2112147 monthsBro if my school had an e-sport team I would pop off. I am the best at Fortnite in my class.
- strongsamuel7 monthscool
- troublemaker877 monthsI don't play video games very much but when I do I like racing games and Mario party.
- dougly7 monthsI LOVE VIDEO GAMES!!!
- deathbringer17 monthsI can't wait to get the new bending skills like earth,fire,and air
- deathbringer17 monthsI have Zeus,hades,...